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Harbinger’s Haven History
The story of Harbinger’s Haven began in the
autumn of 2005 when Adrian purchased the first parcel of
land that is now only part of Harbinger’s Haven. His vision
was to build an area with a New England coastal theme and
the property seemed perfect for that; but Adrian was faced
with a daunting problem: he was very new to Second Life and
a was a novice builder at best. However, he had had the
good fortune of befriending
Bellissa Dion who is an
accomplished builder with an exceptional skill for SL
landscaping and gardens. Adrian approached Bellissa and
asked her to join him in the venture. She agreed and the
odyssey that is Harbinger’s Haven was launched. Bellissa
and Adrian settled on the idea of a New England styled
shopping area and construction began. Bellissa did most of
the heavy lifting given her gift for building and Adrian
helped, learning as he went and under her guidance. After
many hours of work Harbinger’s Haven took shape and was
transformed into a lovely shopping area of rental shops set
amidst the landscaping and gardens that Bellissa
meticulously created.
As Harbinger’s Haven evolved Adrian and Bell
bought more land, added, reduced and constantly tried to
make improvements. The shopping area was quite successful,
but as demands on their time increased they began to discuss
other options that would be less demanding. It was Bellissa
that suggested that rather than focusing on commerce,
Harbinger’s Haven could offer a more pleasant and safer
sandbox for builders in Second Life. Adrian thought it was
a wonderful idea and Harbinger’s Haven Builder’s Sandbox was
born and so exists to this day. Bellissa has compiled
countless free textures into user-friendly texture panels.
Likewise, she has set up tutorial and panels that include
video. Adrian and Bellissa assist builders and act as
sentries to ward off those that would make trouble.
Harbinger’s Haven is a wonderful place and
will be that way for a long time because it is as old and as
new as a good friendship. |